![]() This should be explained in more detail in the tutorial. What tools do I need to get the workers there? Make it more clear why a building has no workers. Still, it would be nice to have an option for this. When I was new to Widelands, I missed edge-scrolling, but I got used to it eventually. I cannot come up with a good reason that I also need to right click when moving around the screen, just moving the mouse to the edge of the screen should be enough. Get rid of the requirement to press the right mouse button when moving the screen. Not everyone has as large a screen as you This one and the minimap should always be visible. Currently I play with the stock page always on in the top left of the screen on the Wares in Warehouses page. We're not playing on 800圆00 anymore and some of the extra space can be used to permanently store some information. Currently there's too much information hidden behind buttons. I don´t think it´s really that annoying, but I don´t like it either.ĭock more information. Other messages could fly in somewhere on the right side of the screen, for example. Clicking it will rotate around all quarries lacking access to stone. Example: quarry can't reach stone: put a little icon at the top of the screen with an explanation when hovering over it. They provide messages with a little flag in the top of the screen. Play a Paradox game such as EUIV or Crusader Kings for a couple of hours to get some ideas. ![]() A mouse pointer change would be a good solution I agree with you that it isn´t always clear whether one is in road building mode. If I have other ideas I will let you guys go.Ī zoom function is already implemented in the current development version, and I think a ship-list window is also under development. Create a list of ships to quickly find back your ships.Make it more clear why a building has no workers.You delete the quarry and the flag disappears. You click the flag and are taken to the quarry. Example: quarry does not have access to stone. Other messages could fly in somewhere on the right side of the screen, for example.Get rid of the current message system.Make Configure Economy accessible from this place as well, rather than having to click on the flags.The minimap is too small and annoying in its use.Changing the mouse pointer to indicate that I'm laying a road would solve this. Then I click somewhere and suddenly I have a very long road going nowhere. Sometimes I'm clicking around and can't figure out why the game is behaving the way it is. When laying roads, change the mouse pointer.Get rid of the requirement to press the right mouse button when moving the screen.Move the current behavior of the spacebar to another key. Pause the game with spacebar or some other easily accessible key, but preferably the spacebar.Increase and decrease game speed with + and - buttons on the num pad as well as the regular keyboard in addition to or instead of Page Up and Page Down.I've got a couple of suggestions for the game and I understand that some of them might already be suggested and that others might not or cannot be implemented for some good reason.
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